Steph's blog

Monday, November 30, 2009

Character_Model_Update
















Posted by Steph Binner at 7:03 PM 1 comment:

Monday, November 23, 2009

Character_Model_Hand




Posted by Steph Binner at 10:16 PM No comments:

Thursday, November 19, 2009

Scene_Update


Posted by Steph Binner at 11:07 AM No comments:

Zimmer_Leaping

Zimmer_Leaping
Posted by Steph Binner at 11:05 AM No comments:
Animation_Attempt_01
Posted by Steph Binner at 11:00 AM No comments:

Monday, November 16, 2009

Torso_WIP


Posted by Steph Binner at 3:46 PM 1 comment:

Character_Model_Head_WIP






Posted by Steph Binner at 3:44 PM No comments:

Wednesday, November 11, 2009

Sketchbook_Page_3


Posted by Steph Binner at 12:59 PM No comments:

Sketchbook_Page_2


Posted by Steph Binner at 12:57 PM No comments:

Sketchbook_Page




Posted by Steph Binner at 12:52 PM No comments:
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    • ▼  November (10)
      • Character_Model_Update
      • Character_Model_Hand
      • Scene_Update
      • Zimmer_Leaping
      • Animation_Attempt_01
      • Torso_WIP
      • Character_Model_Head_WIP
      • Sketchbook_Page_3
      • Sketchbook_Page_2
      • Sketchbook_Page
    • ►  October (1)
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  • Creations By Krieger
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    In this six hour long, intermediate/ advanced level tutorial you will learn to model a high poly RIM-116 Rolling Airframe Missile Launcher step by step....
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    *Alright... Let's catch some fish.* MousePaw has pretty much taken over my life... yes, it's true. Creating a game requires a lot of devotion! But in my sp...
  • Ninjablog: The Tru7h. The Whole Tru7h. And Nothing but the Tru7h.
    It's my logo from Photoshop and After Effects. Hooray! And again, this is my stuff. Don't use it without permission.
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    Well here is the first. expect more stoof soon...
  • Imitation of Life : A Sketchbook

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Steph Binner
Boynton Beach, FL, United States
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